Does this require pdd_bridge?
Does this require pdd_bridge?
No. PDD Advanced Elevators is 100% standalone. It does not require
pdd_bridge to run core logic. ox_lib is the only required dependency.The AI voice isn't working.
The AI voice isn't working.
Check the following:
Config.SoundEffects is set to 'google-voice', Config.AI.APIKey is filled in with a valid key, and the Text-to-Speech API is enabled in your Google Cloud project. Check your server console for error messages from the TTS request.Can I add more than two floors?
Can I add more than two floors?
Yes. Add as many entries as you want to the
locations table of any elevator. Each entry becomes a selectable floor in the menu.Can I require multiple jobs or items for one elevator?
Can I require multiple jobs or items for one elevator?
Yes. Pass a table instead of a string:The player needs to match any one entry in the table — not all of them.
How do I disable minigames for a specific elevator?
How do I disable minigames for a specific elevator?
Set
minigame = false in that elevator’s config block. The master toggle (Config.Minigame.Enabled) must also be true for any elevator to trigger minigames.What happens to the player's item/money if they fail the minigame?
What happens to the player's item/money if they fail the minigame?
If
removeItemOnFail = true, the required item is permanently destroyed. If removeMoneyOnFail = true, the required money is burned. Both are handled server-side and cannot be spoofed.The elevator menu isn't opening.
The elevator menu isn't opening.
Can I use my own custom menu?
Can I use my own custom menu?
