Global Props
A Global Prop applies to every instance of a model in the world. Addprop_dumpster_01a once and every dumpster of that model across the entire map becomes searchable with the same loot config.
Default Catalog
The script ships with a curated default catalog. Onlyprop_dumpster_01a (Metal Dumpster) is enabled by default — enable additional props in the admin panel to suit your server’s economy.
Prop Fields
Unique Props
A Unique Prop is pinned to exact world coordinates. It shares a model with a global prop but has its own loot table, radius, and label. When a player searches a prop that matches both a global entry and a unique entry at that location, the unique config takes priority. Use cases: story-driven stashes, hidden server caches, boss-tier loot at a single map location.Aim & Select
The fastest way to add a unique prop is with Aim & Select:- Open a Unique Prop modal and click Aim & Select
- The tablet hides and a gold laser raycast activates from your camera
- Point your crosshair at any prop in the world — its model name, hash, and coordinates display in real time
- Press [E] to capture — model and coords are injected into the modal automatically
- Press [ESC] to cancel without capturing
Only object entities (type 3) can be captured. Vehicles and peds are ignored. If nothing is detected, walk closer — the raycast range is 20 metres.
Unique Prop Fields
Loot Tables
Every prop (global or unique) has its own loot table. When a player searches a prop, the server runs a weighted random roll and awards one item.How Weighting Works
Thechance field is a relative weight, not a percentage. The server sums all chance values in the table, rolls between 1 and that total, and selects the matching entry.
Example: entries weighted 40, 30, 20, 10 sum to 100. The entry at weight 40 has a 40% real probability. Add a new entry at 20 and the total becomes 120 — that same entry drops to ~33%.
